#### C++ Builder 5 to Builder XE

I've C++ Builder 5 in my machine and my project's code is in Buidler 5. Builder 5 has become obsolete now. I want to upgrade to some latest version of C++ Builder. As of now C++Builder XE is available. Please let me know whether I can compile my code in Builder XE? What are compatibilty issues between Builder 5 and Builder XE? If they are not compatible then please let me know which cd/ dvd of C++ Builder I should buy?

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Jyotsna
11/2/2011 10:48:40 AM
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<Jyotsna Manale> wrote in message news:416111@forums.embarcadero.com...

> I want to upgrade to some latest version of C++ Builder.
> As of now C++Builder XE is available.

XE2 is the latest.

> Please let me know whether I can compile my code in Builder XE?

In general, yes.  But you have to make sure any third party
packages/components you are using are upgraded to XE/XE2 first, that your
code is not making any assumptions about pointer/integer byte sizes, that
any strings that interact with the VCL are Unicode-ready, etc.  There is a
whole migration section on the Embarcadero website:
http://www.embarcadero.com/rad-in-action/migration-upgrade-center.

--
Remy Lebeau (TeamB)

 1
Remy
11/2/2011 5:25:30 PM
> {quote:title=Jyotsna Manale wrote:}{quote}
> I've C++ Builder 5 in my machine and my project's code is in Buidler 5. Builder 5 has become obsolete now. I want to upgrade to some latest version of C++ Builder. As of now C++Builder XE is available. Please let me know whether I can compile my code in Builder XE? What are compatibilty issues between Builder 5 and Builder XE? If they are not compatible then please let me know which cd/ dvd of C++ Builder I should buy?

I recently converted a project from C++ Builder 5.5 to C++ Builder XE. Here are the lessons I learned and tips I can share:

1) Don't let C++ Builder XE convert your Builder 5 project. Copy your files into a new folder, create a new project and add your source files to it. It's a little more effort at first but it saves you a lot of headache later on.

2) The biggest problem is the Ansi character to Unicode conversion. All VCL functions that used to accept arguments of type "char*" (for example "Application->MessageBox") now require "wchar_t*". VCL object properties that returned "AnsiString" now return "UnicodeString" (for example "Label->Caption"). If the argument is a string constant all you have to do is place the letter "L" in front of it. It is more difficult if you are passing a variable as an argument. If you are using the type "String" in your
code it now maps to "UnicodeString" and no longer to "AnsiString". "UnicodeString.c_str()" returns "wchar_t*" and "AnsiString.c_str()" still returns "char*". Don't bother replacing all occurrences of "String" with "AnsiString" as suggested elsewhere. Instead define the following two functions:

#define STR_CONV_BUF_SIZE 12000   // the largest string you may have to convert. depends on your project

wchar_t* __fastcall UnicodeOf(const char* c)
{
static wchar_t w[STR_CONV_BUF_SIZE];

memset(w,0,sizeof(w));
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, c, strlen(c), w, STR_CONV_BUF_SIZE);
return(w);
}

char* __fastcall AnsiOf(wchar_t* w)
{
static char c[STR_CONV_BUF_SIZE];

memset(c, 0, sizeof(c));
WideCharToMultiByte(CP_ACP, WC_NO_BEST_FIT_CHARS, w, wcslen(w), c, STR_CONV_BUF_SIZE, NULL, NULL);
return(c);
}

and use them whereever one type is returned and the other type is required and vice versa. Careful: what makes these functions convenient to use, i.e. the static buffer, can also cause undesired behavior. Make sure "AnsiOf/UnicodeOf" is not called as an argument of a function that may itself call "AnsiOf/UnicodeOf", or that "AnsiOf/UnicodeOf" is not used for two or more arguments of the same function.

3) Compile your project and resolve type errors by inserting calls to "AnsiOf" or "UnicodeOf" as applicable. Continue until your project compiles without errors.

4) Search for all occurrences of "sprintf", "fwrite" etc. These functions accept any variable type for some of their arguments so the compiler may not complain. Manually check whether a call to AnsiOf needs to be inserted.

5) Optimize: Eliminate some redundant use of "AnsiOf" and "UnicodeOf". For example "fopen(AnsiOf(..." can easily be replaced by "_wfopen(..." Also "fnsplit(AnsiOf(..." can relatively easily be replaced by "_wfnsplit(..." You will have to define the other arguments as "wchar_t" as well, which doesn't cause too much of a ripple effect. Furthermore "sscanf(UnicodeOf(..." can be replaced by "swscanf(..." Consider converting some of your variables from "char" to "wchar_t" wherever it makes the most sense. If y
ou used string functions such as "strcpy" etc. all you have to do is replace "str" with "wcs" in most cases. If you used "strncpy(s1, s2, sizeof(s1)-1)" as a safe version of strcpy, replace it with "wcsncpy(s1, s2, sizeof(s1)/2-1)" because the size of an array of "wchar_t" is twice the characters it can hold.

6) Be prepared that some VCL components such as TColorGrid may not longer be available and you will have to find a workaround.

7) The compiler wil tell you that some functions or object properties have been deprecated. You will have to work around them as well.

Once I got a handle on it didn't take longer than a day to convert a project with about 60,000 lines of code. Hope this helps.

 1
Anton
11/23/2011 10:11:03 PM
Anton wrote:

> Don't bother replacing all occurrences of "String" with "AnsiString"
> as suggested elsewhere. Instead define the following two functions:

In addition to the caveats you mentioned, they are also not thread-safe.

> and use them whereever one type is returned and the other type is
> required and vice versa.

Or, you could just let the RTL handle conversions for you.  You can assign
an AnsiString to a UnicodeString and vice versa, and the RTL will convert
as needed.

> 4) Search for all occurrences of "sprintf", "fwrite" etc. These
> functions accept any variable type for some of their arguments so the
> compiler may not complain. Manually check whether a call to AnsiOf
> needs to be inserted.

Or update the format specifiers to use "%S" instead of "%s" as needed.

--
Remy Lebeau (TeamB)

 1
Remy
11/23/2011 11:52:06 PM
 Reply:

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