TB 640.b2 test on Linux Mint


   Application Basics

     Name: Thunderbird
     Version: 64.0b2
     Build ID: 20181108115952

     Update Channel: beta
     User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:64.0) Gecko/20100101 
Thunderbird/64.0
     OS: Linux 4.15.0-38-generic

     Multiprocess Windows: 0/0 (Disabled)
     Web Content Processes:
     Enterprise Policies:
     Google Key: Missing
     Mozilla Location Service Key: Missing
     Safe Mode: false

   Mail and News Accounts
     account1:
       INCOMING: account1, , (pop3) mail.comcast.net:995, SSL, 
passwordCleartext
       OUTGOING: , smtp.comcast.net:465, SSL, passwordCleartext, true

     account2:
       INCOMING: account2, , (none) Local Folders, plain, passwordCleartext

     account3:
       INCOMING: account3, , (imap) imap.gmail.com:993, SSL, OAuth2
       OUTGOING: , smtp.gmail.com:465, SSL, OAuth2, true

     account4:
       INCOMING: account4, , (im) prpl-irc, plain, 0

     account5:
       INCOMING: account5, , (nntp) news.mozilla.org:119, plain, 
passwordCleartext
       OUTGOING: , smtp.comcast.net:465, SSL, passwordCleartext, true

   Crash Reports for the Last 3 Days

   All Crash Reports

   Extensions

       Name
       Version
       Enabled
       ID

       Lightning
       6.6
       true
       {e2fda1a4-762b-4020-b5ad-a41df1933103}

   Security Software

     Type: Name

       Antivirus:
       Antispyware:
       Firewall:

   Graphics

       Features
       Compositing: Basic
       Asynchronous Pan/Zoom: none
       WebGL 1 Driver WSI Info: GLX 1.4
GLX_VENDOR(client): NVIDIA Corporation
GLX_VENDOR(server): NVIDIA Corporation
Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating 
GLX_EXT_import_context GLX_SGIX_fbconfig GLX_SGIX_pbuffer 
GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control 
GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age 
GLX_ARB_create_context GLX_ARB_create_context_profile 
GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile 
GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness 
GLX_NV_delay_before_swap GLX_EXT_stereo_tree 
GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge 
GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float 
GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image 
GLX_ARB_get_proc_address
       WebGL 1 Driver Renderer: NVIDIA Corporation -- GeForce GT 
630/PCIe/SSE2
       WebGL 1 Driver Version: 4.6.0 NVIDIA 390.77
       WebGL 1 Driver Extensions: GL_AMD_multi_draw_indirect 
GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended 
GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture 
GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility 
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth 
GL_ARB_compute_shader GL_ARB_compute_variable_group_size 
GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image 
GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float 
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend 
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility 
GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location 
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions 
GL_ARB_fragment_layer_viewport GL_ARB_fragment_program 
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader 
GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging 
GL_ARB_indirect_parameters GL_ARB_instanced_arrays 
GL_ARB_internalformat_query GL_ARB_internalformat_query2 
GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment 
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query 
GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object 
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
GL_ARB_program_interface_query GL_ARB_provoking_vertex 
GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior 
GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects 
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects 
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters 
GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters 
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store 
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision 
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine 
GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
GL_ARB_shading_language_100 GL_ARB_shading_language_420pack 
GL_ARB_shading_language_include GL_ARB_shading_language_packing 
GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture 
GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
GL_ARB_tessellation_shader GL_ARB_texture_barrier 
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object 
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range 
GL_ARB_texture_compression GL_ARB_texture_compression_bptc 
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add 
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar 
GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic 
GL_ARB_texture_float GL_ARB_texture_gather 
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two 
GL_ARB_texture_query_levels GL_ARB_texture_query_lod 
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui 
GL_ARB_texture_stencil8 GL_ARB_texture_storage 
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle 
GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 
GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced 
GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix 
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit 
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object 
GL_ARB_vertex_program GL_ARB_vertex_shader 
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev 
GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers 
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc 
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform 
GL_EXT_blend_color GL_EXT_blend_equation_separate 
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract 
GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test 
GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced 
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit 
GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats 
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object 
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float 
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters 
GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
GL_EXT_rescale_normal GL_EXT_secondary_color 
GL_EXT_separate_shader_objects GL_EXT_separate_specular_color 
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix 
GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc 
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp 
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer 
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp 
GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle 
GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array 
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit 
GL_EXT_window_rectangles GL_EXT_x11_sync_object 
GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge 
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile 
GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness 
GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control 
GL_NV_bindless_multi_draw_indirect 
GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced 
GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image 
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture 
GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility 
GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer 
GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option 
GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage 
GL_NV_geometry_shader4 GL_NV_gpu_program4 
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended 
GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
GL_NV_light_max_exponent GL_NV_multisample_coverage 
GL_NV_multisample_filter_hint GL_NV_occlusion_query 
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object 
GL_NV_parameter_buffer_object2 GL_NV_path_rendering 
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart 
GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners 
GL_NV_register_combiners2 GL_NV_shader_atomic_counters 
GL_NV_shader_atomic_float GL_NV_shader_buffer_load 
GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection 
GL_NV_texture_barrier GL_NV_texture_compression_vtc 
GL_NV_texture_env_combine4 GL_NV_texture_multisample 
GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed 
GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 
GL_NV_transform_feedback GL_NV_transform_feedback2 
GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop 
GL_NV_vertex_array_range GL_NV_vertex_array_range2 
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory 
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 
GL_NV_vertex_program2_option GL_NV_vertex_program3 
GL_NVX_conditional_render GL_NVX_gpu_memory_info 
GL_NV_shader_thread_group GL_KHR_blend_equation_advanced 
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
GL_SGIX_shadow GL_SUN_slice_accum
       WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax 
EXT_color_buffer_half_float EXT_frag_depth EXT_sRGB 
EXT_shader_texture_lod EXT_texture_filter_anisotropic 
EXT_disjoint_timer_query OES_element_index_uint OES_standard_derivatives 
OES_texture_float OES_texture_float_linear OES_texture_half_float 
OES_texture_half_float_linear OES_vertex_array_object 
WEBGL_color_buffer_float WEBGL_compressed_texture_etc 
WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb 
WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture 
WEBGL_draw_buffers WEBGL_lose_context
       WebGL 2 Driver WSI Info: GLX 1.4
GLX_VENDOR(client): NVIDIA Corporation
GLX_VENDOR(server): NVIDIA Corporation
Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating 
GLX_EXT_import_context GLX_SGIX_fbconfig GLX_SGIX_pbuffer 
GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control 
GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age 
GLX_ARB_create_context GLX_ARB_create_context_profile 
GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile 
GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness 
GLX_NV_delay_before_swap GLX_EXT_stereo_tree 
GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge 
GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float 
GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image 
GLX_ARB_get_proc_address
       WebGL 2 Driver Renderer: NVIDIA Corporation -- GeForce GT 
630/PCIe/SSE2
       WebGL 2 Driver Version: 3.2.0 NVIDIA 390.77
       WebGL 2 Driver Extensions: GL_AMD_multi_draw_indirect 
GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended 
GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture 
GL_ARB_clip_control GL_ARB_color_buffer_float 
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth 
GL_ARB_compute_shader GL_ARB_compute_variable_group_size 
GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image 
GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float 
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend 
GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility 
GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location 
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions 
GL_ARB_fragment_layer_viewport GL_ARB_fragment_program 
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader 
GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging 
GL_ARB_indirect_parameters GL_ARB_instanced_arrays 
GL_ARB_internalformat_query GL_ARB_internalformat_query2 
GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment 
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query 
GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object 
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
GL_ARB_program_interface_query GL_ARB_provoking_vertex 
GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior 
GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects 
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects 
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters 
GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters 
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store 
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision 
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine 
GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
GL_ARB_shading_language_100 GL_ARB_shading_language_420pack 
GL_ARB_shading_language_include GL_ARB_shading_language_packing 
GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture 
GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
GL_ARB_tessellation_shader GL_ARB_texture_barrier 
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object 
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range 
GL_ARB_texture_compression GL_ARB_texture_compression_bptc 
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add 
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar 
GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic 
GL_ARB_texture_float GL_ARB_texture_gather 
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two 
GL_ARB_texture_query_levels GL_ARB_texture_query_lod 
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui 
GL_ARB_texture_stencil8 GL_ARB_texture_storage 
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle 
GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 
GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced 
GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix 
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit 
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object 
GL_ARB_vertex_program GL_ARB_vertex_shader 
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev 
GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers 
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc 
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform 
GL_EXT_blend_color GL_EXT_blend_equation_separate 
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract 
GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test 
GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced 
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit 
GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats 
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object 
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float 
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters 
GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
GL_EXT_rescale_normal GL_EXT_secondary_color 
GL_EXT_separate_shader_objects GL_EXT_separate_specular_color 
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix 
GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc 
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp 
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer 
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp 
GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle 
GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array 
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit 
GL_EXT_window_rectangles GL_EXT_x11_sync_object 
GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge 
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile 
GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness 
GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control 
GL_NV_bindless_multi_draw_indirect 
GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced 
GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image 
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture 
GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility 
GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer 
GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option 
GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage 
GL_NV_geometry_shader4 GL_NV_gpu_program4 
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended 
GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
GL_NV_light_max_exponent GL_NV_multisample_coverage 
GL_NV_multisample_filter_hint GL_NV_occlusion_query 
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object 
GL_NV_parameter_buffer_object2 GL_NV_path_rendering 
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart 
GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners 
GL_NV_register_combiners2 GL_NV_shader_atomic_counters 
GL_NV_shader_atomic_float GL_NV_shader_buffer_load 
GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection 
GL_NV_texture_barrier GL_NV_texture_compression_vtc 
GL_NV_texture_env_combine4 GL_NV_texture_multisample 
GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed 
GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 
GL_NV_transform_feedback GL_NV_transform_feedback2 
GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop 
GL_NV_vertex_array_range GL_NV_vertex_array_range2 
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory 
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 
GL_NV_vertex_program2_option GL_NV_vertex_program3 
GL_NVX_conditional_render GL_NVX_gpu_memory_info 
GL_NV_shader_thread_group GL_KHR_blend_equation_advanced 
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
GL_SGIX_shadow GL_SUN_slice_accum
       WebGL 2 Extensions: EXT_color_buffer_float 
EXT_texture_filter_anisotropic EXT_disjoint_timer_query 
OES_texture_float_linear WEBGL_compressed_texture_etc 
WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb 
WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context
       Off Main Thread Painting Enabled: true
       Off Main Thread Painting Worker Count: 2

       GPU #1
       Active: Yes
       Description: NVIDIA Corporation -- GeForce GT 630/PCIe/SSE2
       Vendor ID: NVIDIA Corporation
       Device ID: GeForce GT 630/PCIe/SSE2
       Driver Version: 4.6.0 NVIDIA 390.77

     GPU #2

       Diagnostics
       AzureCanvasAccelerated: 0
       AzureCanvasBackend: skia
       AzureContentBackend: skia
       AzureFallbackCanvasBackend: none
       CairoUseXRender: 0
       Uses Tiling (Content): false

       Decision Log
       HW_COMPOSITING: blocked by default: Acceleration blocked by platform
       OPENGL_COMPOSITING: unavailable by default: Hardware compositing 
is disabled
       WEBRENDER: opt-in by default: WebRender is an opt-in 
featureunavailable by runtime: Hardware compositing is disabled
       WEBRENDER_QUALIFIED: blocked by env: No qualified hardware

     Crash Guard Disabled Features

     Workarounds

     Failure Log

   Media

       Audio Backend: remote
       Max Channels: 2
       Preferred Sample Rate: 48000

       Output Devices

         Name
         Group
         Vendor
         State
         Preferred
         Format
         Channels
         Rate
         Latency

         Built-in Audio Analog Stereo
         /devices/pci0000:00/0000:00:14.2/sound/card0
         Advanced Micro Devices, Inc. [AMD/ATI]
         Enabled
         All
         default: S16LE, support: S16LE S16BE F32LE F32BE
         2
         default: 44100, support: 1 - 384000
         0 - 0

       Input Devices

         Name
         Group
         Vendor
         State
         Preferred
         Format
         Channels
         Rate
         Latency

         Monitor of Built-in Audio Analog Stereo
         /devices/pci0000:00/0000:00:14.2/sound/card0
         Advanced Micro Devices, Inc. [AMD/ATI]
         Enabled
         All
         default: S16LE, support: S16LE S16BE F32LE F32BE
         2
         default: 44100, support: 1 - 384000
         0 - 0

         Built-in Audio Analog Stereo
         /devices/pci0000:00/0000:00:14.2/sound/card0
         Advanced Micro Devices, Inc. [AMD/ATI]
         Unplugged
         None
         default: S16LE, support: S16LE S16BE F32LE F32BE
         2
         default: 44100, support: 1 - 384000
         0 - 0

   Important Modified Preferences

     browser.cache.disk.capacity: 1048576
     browser.cache.disk.filesystem_reported: 1
     extensions.lastAppVersion: 64.0
     media.gmp.storage.version.observed: 1
     network.predictor.cleaned-up: true
     places.history.expiration.transient_current_max_pages: 112348
     security.sandbox.plugin.tempDirSuffix: 
3fdaa507-74fb-44c6-83d4-0ab3483c4934
     signon.importedFromSqlite: true

   Important Locked Preferences

   Places Database

   JavaScript

   Incremental GC: true

   Accessibility

     Activated: false
     Prevent Accessibility: 0

   Library Versions

       Expected minimum version
       Version in use

       NSPR
       4.20
       4.20

       NSS
       3.40
       3.40

       NSSSMIME
       3.40
       3.40

       NSSSSL
       3.40
       3.40

       NSSUTIL
       3.40
       3.40

   Sandbox

     Seccomp-BPF (System Call Filtering): true
     Seccomp Thread Synchronization: true
     User Namespaces: true
     Content Process Sandboxing: true
     Media Plugin Sandboxing: true
     Content Process Sandbox Level: 0
     Effective Content Process Sandbox Level: 0

   Rejected System Calls

       #
       Seconds Ago
       PID
       TID
       Process Type
       Syscall
       Arguments

   Internationalization & Localization

       Application Settings
       Requested Locales: ["en-US"]
       Available Locales: ["en-US"]
       App Locales: ["en-US"]
       Regional Preferences: ["en-US"]
       Default Locale: "en-US"

       Operating System
       System Locales: ["en-US"]
       Regional Preferences: ["en-US"]
0
WaltS48
11/8/2018 11:36:37 PM
mozilla.test 6099 articles. 0 followers. Post Follow

0 Replies
7 Views

Similar Articles

[PageSpeed] 15

Reply: